I turn complex ideas
into experiences
you can live.
Working across XR, interactive systems, and socio-ecological design; from immersive VR to research-driven web experiences.
- 01 Metgroup VR A first-person VR bus that lets enterprise clients view and interact with the products by standing in this immersive virtual space. 2025
- 02 Portici di Torino Interactive scroll narrative mapping Turin's arcades: from historical eras to expeculative fungal future. 2026
- 03 PERSISTE VR educational game where players identify mental disorder manifestations through environmental clues. 2023
- 04 Motonetos A VR game where players slow down, read the clues and learn to recognize mental disorders without judgment. 2022
- 05 Decathlon Colombia A research-led redesign that enhances the user experience for the Colombian e-commerce platform. 2023